World Explorer
World Explorer
Every journey in Chronicle Clash moves through the same path: World, then Continent, then Region, then Location, then Area, then Objective. The explorer follows that path, so you always know where you are.
- World
- Continent
- Region
- Location
- Area
- Objective
- The world is made up of six continents: Frostcrown Isles, Vharos, Myrath, Elindor, Solvara and Siri Isles.
- Nine nations claim its lands. Each has its own color and identity: Valcrest, Seraphine, Kraghmar, Legendrel, Sahrazan, Karethorne, Aurelune, Conqueria and Reckonum.
- Gray Zones are the lands no nation holds. They're unclaimed, contested and dangerous.
- Regions are travel zones with their own terrain and dangers.
- Locations are cities, capitals, strongholds, wilderness and hidden sites. Each Location opens into eight Areas.
- Areas are first-person scenes you look around in. Each Area has six numbered Objectives to investigate. An Objective might be a person to talk to, a clue, a puzzle, a mechanism, a path onward, or an enemy.
Nations
- Valcrest — Blue — Noble, knightly, order, unity
- Seraphine (nation) — White and silver — Angelic, faith, guidance, light
- Kraghmar — Red — Forge, industry, discipline, strength
- Legendrel — Green — Elven, nature, balance, tradition
- Sahrazan — Orange — Desert, empire, trade, resilience
- Karethorne — Purple — Elite, prestige, knowledge, control
- Aurelune — Light blue — Coalition, progress, people, diplomacy
- Conqueria — Yellow — Conquerors, power, battle, glory
- Reckonum — Black — Shadows, dominion, void, corruption